Prompt detail

Core Red

Posted on April 20, 2026

Prompt

Create a striking, high-contrast, semi-realistic digital painting portrait blending techwear aesthetics with a cinematic, anime-influenced visual tone. The result must feel like a powerful “main character” reveal with strong visual impact, similar to a high-end AAA game cinematic character rendered in semi realistic digital painting. ASPECT RATIO 4:5 vertical FRAME & COMPOSITION (LOCK) Centered tight medium close-up (lower chest to head). Subject fills approximately ~65–85% of the frame. Perfect vertical symmetry. Subject positioned directly in front of a large circular element behind the head and upper torso. 🔒 The head must sit slightly above the centre of the red circle, so the circle appears slightly dominant. 🔒 Framing must feel tight, controlled, and portrait-focused (not wide, not loose). CAMERA & ANGLE (LOCK) Low-angle camera (subtle upward perspective). Camera positioned below eye level, looking upward toward the subject. 🔒 Head slightly tilted upward (very subtle), chin slightly raised Creates a strong, dominant “hero” presence No left or right tilt, no dutch angle Natural lens feel (50mm–85mm equivalent) No perspective distortion POSE (LOCK) Body fully facing forward, perfectly centered. Neck straight, posture upright and grounded. 🔒 Shoulders relaxed but slightly pulled back 🔒 No dynamic pose — completely still and controlled Pose must feel like a calm power stance, not a fashion pose. SUBJECT & FACE (ADAPTIVE IDENTITY LOCK — FIXED) Use the reference image as the base identity. Preserve overall facial structure and proportions (jawline, cheekbones, nose, lips, face width). Maintain recognizable identity and likeness. 🔒 Identity must remain consistent, but adapt naturally to the cinematic style of the scene. Face should be interpreted through the scene’s lighting, mood, and rendering style, not copied rigidly. 🔒 Do NOT redesign or change identity 🔒 Do NOT beautify or alter core facial structure 🔒 Do NOT introduce new facial features ✔ Allow slight stylistic adaptation in: skin shading surface detail level lighting interaction Face must feel like the same person, rendered in this scene — not a pasted reference, not a hyper-real photo. EXPRESSION (CRITICAL FIX) Confident expression with slight intensity. 🔒 Lips gently closed (no smile, no tension) 🔒 Gaze must feel direct and dominant (even behind sunglasses) 🔒 No emotional exaggeration Expression must feel: cool, confident, slightly intense NOT soft, NOT friendly, NOT stylized HAIR (NATURAL + IDENTITY-BASED) Hair must be derived from the reference image, not redesigned. Maintain the same hairline, direction, and natural growth pattern Preserve real-world randomness and slight imperfections Keep natural density and texture 🔒 Do NOT create a new hairstyle 🔒 Do NOT over-style or make it too clean 🔒 Do NOT simplify into flat or graphic shapes Hair must feel natural and realistic, not artificially styled. EYEWEAR Perfectly round dark sunglasses with thin silver frames highlighted. Subtle reflections, not overly glossy, not fully opaque. OUTFIT (TECHWEAR STYLE Outer: Black tactical jacket with rugged, distressed/frayed edges on shoulders, lapels and other parts Visible hardware: subtle zipper, minimal metallic details Inner: neck gaiter covering the neck Fabric contrast: outer layer structured inner layer soft and draped ACCESSORIES Highlight a thin silver chain with a vertical rectangular pendant. Clean metallic reflections, subtle and realistic. BACKGROUND (CRITICAL RED ORB FIX) Massive glowing red circular orb behind the subject’s head and upper torso (perfect circle). 🔒 Edges softly diffused (not sharp, not graphic) 🔒 Inner flat red (No gradient) 🔒 Clean minimal look (no texture like moon surface) Outside the circle: deep charcoal/dark grey background with soft smoky texture. No additional elements. LIGHTING (HERO DEPTH + RED CONTROL) Strong, sharp red rim lighting from the circular orb: Crisp red highlights on edges of hair, ears, jawline, shoulders, jacket threads Clear separation from background 🔒 Red light affects edges only, not the full face Front lighting: soft but directional subtle cheekbone shadows defined shadow under nose and lower lip slight eye socket depth Lighting must sculpt the face, not flatten it. COLOR PALETTE (STRICT) Deep black (subject) Charcoal grey (background) Vivid saturated red (orb + rim light) No additional dominant colors. STYLE & RENDERING (HARD LOCK) High-detail cinematic digital painting with semi-realistic rendering. 🔒 NOT flat illustration 🔒 NOT vector art 🔒 NOT clean anime shading Avoid: cel-shading cartoon outlines plastic skin controlled semi-realistic skin shading (no hyper-real pores, no photographic skin detail) overly smooth surfaces Shading must be dimensional with realistic light falloff. Materials must feel real (fabric, metal, glass). RESOLUTION 4k-8k resolution with high details STYLE PRIORITY (CONTROL) Cinematic realism and lighting take priority over anime influence. Anime influence must remain subtle and only affect structure—not shading. MOOD / VIBE Dark, cinematic, cyberpunk, mysterious. Strong “main character energy”. Feels like a premium movie poster or AAA game character reveal — not a flat illustration.

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Model or tool
Gemini, Nano Banana
Tags
Character DesignDigital IllustrationNeon Lighting / NoirStylized Portrait